Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost less to activate." Sacrifice that token at the beginning of the next upkeep
When a character takes damage that exceeds their Willpower (a stat represented by a number marked with a shield), theyre banished from play
A character at the Snuggly Duckling with three strength or more can generate one lore for challenging another, and one with six strength or more can get three
Rapunzel, Letting Down Her Hair and Scar, Fiery Usurper, and Aladdin, Heroic Outlaw are the deck's only real brawlers, so its important to maintain your presence on the board and try to control it as early as possible.
And the gang from Hundred Acre Wood in what looks like traditional adventuring gear and their own pendants
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